_PROCESSOR_POWER_STATE

//0x1d0 bytes (sizeof) struct _PROCESSOR_POWER_STATE { struct _PPM_IDLE_STATES* IdleStates; //0x0 struct _PROC_IDLE_ACCOUNTING* IdleAccounting; //0x8 ULONGLONG IdleTimeLast; //0x10 ULONGLONG IdleTimeTotal; //0x18 volatile ULONGLONG IdleTimeEntry; //0x20 ULONGLONG IdleTimeExpiration; //0x28 UCHAR NonInterruptibleTransition; //0x30 UCHAR PepWokenTransition; //0x31 UCHAR Class; //0x32 ULONG TargetIdleState; //0x34 struct _PROC_IDLE_POLICY IdlePolicy; //0x38 unionvolatile _PPM_IDLE_SYNCHRONIZATION_STATE Synchronization; //0x40 struct _PROC_FEEDBACK PerfFeedback; //0x48 enum _PROC_HYPERVISOR_STATE Hypervisor; //0xd8 ULONG LastSysTime; //0xdc ULONGLONG WmiDispatchPtr; //0xe0 LONG WmiInterfaceEnabled; //0xe8 struct _PPM_FFH_THROTTLE_STATE_INFO FFHThrottleStateInfo; //0xf0 struct _KDPC PerfActionDpc; //0x110 volatile LONG PerfActionMask; //0x150 struct _PROC_IDLE_SNAP HvIdleCheck; //0x158 struct _PROC_PERF_CHECK* PerfCheck; //0x168 struct _PROC_PERF_DOMAIN* Domain; //0x170 struct _PROC_PERF_CONSTRAINT* PerfConstraint; //0x178 struct _PPM_CONCURRENCY_ACCOUNTING* Concurrency; //0x180 struct _PROC_PERF_LOAD* Load; //0x188 struct _PROC_PERF_HISTORY* PerfHistory; //0x190 UCHAR GuaranteedPerformancePercent; //0x198 UCHAR HvTargetState; //0x199 UCHAR Parked; //0x19a ULONG LatestPerformancePercent; //0x19c ULONG AveragePerformancePercent; //0x1a0 ULONG LatestAffinitizedPercent; //0x1a4 ULONG RelativePerformance; //0x1a8 ULONG Utility; //0x1ac ULONG AffinitizedUtility; //0x1b0 union { ULONGLONG SnapTimeLast; //0x1b8 ULONGLONG EnergyConsumed; //0x1b8 }; ULONGLONG ActiveTime; //0x1c0 ULONGLONG TotalTime; //0x1c8 };

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